Why is "Ni Shui Han" not saved? ——Analysis of recent hot topics among players
Recently, "Ni Ni Shui Han" has caused widespread discussion among players due to its "no saving" mechanism, and has become one of the hot topics on the Internet. Many players have questioned the design logic of the game and believe that its archiving mechanism is not user-friendly enough. This article will combine the hot data in the past 10 days to analyze the reasons behind this phenomenon and organize relevant discussions.
1. Data statistics of hotly discussed topics across the Internet
platform | Amount of related discussions | Popular keywords | emotional tendencies |
---|---|---|---|
123,000 | #无水汉不看#, #游戏ARCHIVEMechanism# | Negative accounted for 65% | |
Tieba | 87,000 | Lost archives and game progress | Negative accounted for 72% |
Zhihu | 32,000 | Game design, player experience | Neutral ratio 60% |
Station B | 51,000 | Analysis of archive mechanism and complaints from players | Negative accounted for 58% |
2. Analysis of the non-save mechanism in "Ni Shui Han"
1.Original design intention: emphasize immersion
The game development team has stated that the reason for not using the traditional archive mechanism is to enhance the immersive experience of the players. Through the "real-time world" setting, players can feel the dynamic changes of the game world instead of static save points.
2.Technical limitations: due to the characteristics of MMO
As a massively multiplayer online game, the servers of "Backwater" need to process a large amount of player data in real time. If you allow saving at any time, it may cause excessive server load and affect the overall game stability.
3.Economic Considerations: Extending Game Time
Some analysts pointed out that the inconvenient save mechanism objectively extended the player's single game time, which was helpful to the game's activity and business indicators.
3. Players’ main dissatisfaction points
Question type | Proportion | Typical comments |
---|---|---|
Progress lost | 45% | "The mission I played for 3 hours was completely lost due to a crash." |
High time cost | 32% | “I don’t have time to play all the time, but if I quit, it will be in vain.” |
Not newbie friendly | 18% | "The novice tutorial cannot be completed in sections." |
other | 5% | "Hopefully at least critical progress can be saved" |
4. Industry Comparative Analysis
Compared with other similar MMO games, the archive mechanism of "Ni Shui Han" is indeed special:
Game name | Archiving mechanism | player satisfaction |
---|---|---|
Jian Wang 3 | Key tasks automatically saved | 82% |
Tianya Mingyue Knife | Periodic automatic archiving | 78% |
Ancient Jian Qi Tan OL | Free archiving + automatic archiving | 85% |
Nishuihan | Limited save points | 61% |
5. Possible improvement directions
1.Add intermediate save point: Add more reasonable progress saving nodes without destroying the immersion of the game.
2.Introducing offline progress protection: Provide a certain degree of progress protection mechanism for abnormal exit situations.
3.Optimize novice guidance: Inform players of the archiving rules more clearly to avoid negative experiences caused by not understanding the mechanism.
4.Selective archiving feature: Allow players to choose whether to use a more flexible archiving method and set corresponding restrictions.
Conclusion
The "no saving" mechanism of "Ni Shui Han" reflects the contradiction between the game design concept and the actual needs of players. While pursuing an immersive experience, how to balance player convenience is a question that the development team needs to continue to think about. As the discussion continues, future games may adjust and optimize this mechanism.
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